Arc Raiders, the highly anticipated extraction shooter developed by Stockholm-based Embark Studios under CEO Patrick Söderlund, has achieved remarkable success just over a week after its global release on October 30, 2025. Published by Nexon, the game has surpassed 4 million units sold across all platforms, including PC via Steam and various consoles, marking a blockbuster debut for the studio’s first major title. This rapid sales milestone underscores the game’s appeal as a free-to-play multiplayer experience blending intense PvPvE combat, crafting, and strategic raids in a post-apocalyptic world overrun by robotic ARC machines.
The title’s popularity exploded further this past weekend, peaking at over 700,000 concurrent players worldwide, with a significant portion—around 462,488 logged in on Steam alone, shattering previous records for the game. This surge highlights strong cross-platform engagement, proving that console players are equally enthusiastic about the cooperative gameplay and high-stakes loot extraction mechanics that have drawn comparisons to titles like Escape from Tarkov and The Division.
Looking ahead, Embark Studios and Nexon have outlined an ambitious post-launch roadmap to maintain momentum through 2026. The first major update arrives later this month with the introduction of the new map “Stella Montis,” featuring fresh ARC machines like the Matriarch and Shredder, alongside new weapons and quests. December brings the “Snowfall” map condition, a seasonal event, and an expanded Raider Deck system for deeper customization. Ongoing content drops, including additional maps, events, and balance tweaks, are planned to foster long-term player retention and community growth, ensuring Arc Raiders remains a staple in the live-service shooter genre.





