Dispatch Poised to Exceed Three-Year Sales Target Ahead of Schedule

The video game Dispatch, a satirical superhero comedy adventure developed by AdHoc Studio, has achieved remarkable commercial success shortly after its launch, positioning it to surpass its ambitious three-year sales target in merely three months. Founded six years ago by a team of former Telltale Games veterans, AdHoc Studio drew on lessons from Telltale’s 2018 collapse to create Dispatch, their debut title, which features high-profile voice talent including Aaron Paul, Jeffrey Wright, and Laura Bailey from Critical Role. The game’s development was marked by significant hurdles, including investor skepticism toward narrative-driven games, with several partners pulling out mid-pitch due to doubts about the genre’s viability following past failures like Telltale’s titles. However, a pivotal partnership with Critical Role—a media company specializing in tabletop role-playing—provided essential funding and creative alignment, enabling the project to proceed with a focus on authentic, human-crafted storytelling that explicitly rejects AI as a “production solution” rather than a creative one, as emphasized by the developers.

Image Source: SteamDB

Dispatch’s sales trajectory has exceeded even the studio’s most optimistic “bull case” projections, with at least one million copies sold to date, driven by a bold weekly episodic release model that mimics a network TV schedule. Launched with a double bill of episodes and followed by roughly 10 total installments released weekly—the final two dropping on November 12, 2025—the game bucked conventional Steam trends of post-launch player drops. Initial concurrent players hovered around 12,000 on Steam, but this surged to an all-time peak of 220,060 five days ago following the finale, according to SteamDB data, with a 24-hour peak of 49,267 and current players at 18,481 amid a sharp post-peak decline from the mid-November high fueled by word-of-mouth, streamer endorsements, and escalating media buzz. Executive producer Michael Choung expressed surprise at the velocity, stating, “We were confident that people would like it. I think the degree to which it would be successful is something that I certainly didn’t anticipate,” while crediting the episodic format’s proven efficacy from 70 years of television history over internal debates that initially questioned the weekly rollout’s wisdom.

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